
- Super metroid map download mod#
- Super metroid map download upgrade#
- Super metroid map download code#
Super Metroid "Sound in Action" is both one of the most famous, but also poorly produced Metroid soundtracks available. It's a testament to the game's legacy, and Super Metroid's excellence is not only enhanced by its music, but, like the game itself, it set the bar for every atmospheric soundtrack to come after. Kenji Yamamoto even brought back a few of these themes into the Prime series, with arrangements of Norfair, Brinstar, and Ridley's theme, the latter of which is now a staple for the series. Super Metroid's score is deeply beloved, as testified by the large amount of remixes and fan-tribute albums (scroll down). Surely, Kenji Yamamoto and Minako Hamano had no idea these tunes would be received so well by game fans, but the quality and passion portrayed through these tunes, albeit on extremely limited technology, allowed players to become more intimate with their experience than ever before. From there, Yamamoto-san and Hamano-san take players on an aural safari of Planet Zebes, from the electronic jungles of Brinstar, to the malevolent drumming and Carmina Burana-esque choir of the burning ancient ruins of Norfair, to the melancholy liltings of Maridia's forgotten depths. Pay special attention to the melody, which references the classic "Samus Aran Appearance Jingle". From there, players are plunged into the pounding drums and intergalactic gladiatorial fanfare of "Theme of Super Metroid", a fitting theme for the greatest warrior in the galaxy. The game opens with a powerful, foreboding arrangement of the main theme to the original NES game, serving as a dark premonition. And arguably, the standards set by Super Metroid have not yet been equalled. Super Metroid's soundtrack is heralded as one of the best game scores of all time, and it certainly deserves it: Kenji Yamamoto and Minako Hamano have packed every second of music with some of the most solid compositions on the system, and their legendary collaboration has defined expectations for all Metroid scores to follow. I dunno.From the moment you push the power button on your Super Nintendo Entertainment System, Super Metroid takes you on a fantastic journey, accompanied by the most eerie, atmospheric music the console has to offer. So after some dinking around, I made it MOVE diagonally down toward the player so it kind of stayed in the middle of the screen. The dumb sprite would weird out and fly off the screen, but because it got big so quick, you could see it run away.
Super metroid map download code#
I actually, for the powerbomb, made a tiny little yellow oval gradient, then just used some resizing code to superimpose it over the screen. and the powerbomb door, yeah, I really liked those.
Super metroid map download mod#
Actually, the coolest thing about that mod was the powerbomb. Really, what is making me annoyed with this whole thing is that I spent more than a thousand hours, I think, on making the stupid tConfig mod and map with the custom tiles and all that nonsense. I guess it's cool that it ports over so well because the Terraria guy with and without the red balloon jumps the same height as Samus? but the rest is kinda whatever. The map still feels like a cheese, because the boss arenas are so tiny, and it's just a giant copy of the original map, and even feels kinda cheesy. Honestly, this is all I am going to finish on this map. You can try to finish the map, then post your outcome here, points being:įor an optional challenge, each death will subtract 1 point. The goal is to collect as many gems as possible, and try to die as little as possible of course. Suffice it to say, the items are a little outdated, and it is a pretty typical style of adventure map with tricky jumps and it maintains a fair amount of difficulty (until the last weapon). Most of it was done in TEdit while Chazara might have used a little Buildaria for testing, and I might have done the same. I'm not exactly proud of it as it's basically a copy of the Super Metroid world, so while it took a lot of effort, it didn't require a ton of creativity. It was a fun project at the time, and when he left, a while later, I picked up the remainder of it to finish it. He put a ton of time into it from what I remember, and I playtested it pretty thoroughly.
Super metroid map download upgrade#
11/26 7:50pm PST, Revision: I updated the chests to look upgrade specific, added boss articles, fixed a few little things and changed around some of the main items (sorry I forgot about the lucky horseshoe before!)Ī while back, in 1.0.5 (I think?), Chazara made a portion of the Super Metroid world, Zebes, as an adventure map, but didn't finish it.
